![]() Once you have a good workflow you'll find more resources than you can know what to do with in no time, just keep cycling through those core strategies until you find what you need and then exploit it until you have something else to look for or do. Once you have the resources to build a large grid ship with an ore detector then you can start using that, but it's not necessary to get started. Keep an eye on your H2 et al and go back home before it gets too low. If you've found nothing, still make a GPS marker. After you've made a pass create a GPS location for it and add the ores you've found to the name (e.g. Your goal isn't to find 100% of all deposits this way, it's just to put in the work to find what you can and then move on. Have your drill out as you make closer passes to try to find shallow sub-surface deposits. Make a first pass around the asteroid to look for any major surface deposits or discolorations. Find an asteroid, point at it, accelerate to 100 m/s and then turn off your dampers, then turn them on when you get close. ![]() You can do this even without a ship though it's harder. You can't just rely on casually exploring a few asteroids, you have to have a strategy and a skillset for being able to survey several asteroids quickly. Space Engineers Displates Related Subreddits Tips, tricks and keyboard shortcuts Links Malware's Development Kit (scripting help) Kanjashi's Space Engineers - Xbox Tutorialsĭwolfyone's Space Engineers Xbox Tutorialsĭwolfyone's Xbox Space Engineers New Player Guides Splitsie's Getting Started in Survival tutorials You can pre-order the PlayStation version from the PlayStation Store (:) Tips, Tricks and Tools You can purchase the Xbox version from the Microsoft Store, Standard Edition or Ultimate Edition 2022 You can purchase the PC version from the Keen SWH store or on Steam Players build space ships, wheeled vehicles, space stations and planetary outposts, pilot ships and travel through space to explore planets and gather resources to survive, or build with no limits in creative mode. This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox, and PlayStation, about engineering, construction, exploration and survival in space and on planets. Please review the Posting Guidelines (!) General Information ✘ Don't link to your twitch-livestream! (no channel links: VOD and YouTube links are allowed) ✘ Don't advertise your servers as "official" or related to the subreddit! ✔ Meme-Posts that are directly related to Space Engineers ✔ Submissions must be directly related to the game Space Engineers ✔ Be civil (No slurs, argue the point not the person) This could be useful of you want to combine the ore changes from another mod with this one.Discord Facebook Twitter YouTube Steam Website (§) Subreddit Rules Details of it can be found in the "Procedural Ore Generator Release" discussion thread on this mod. ![]() It's reasonably easy to use if you'd like to make your own generated ore mod. This mod was produced by a highly configurable ore spawning program I wrote in Java. Any mod which adds or modifies ore locations/distributions will likely conflict with this mod. If you still have no luck, there could be a conflict with another mod you are using so please test with a reduced set of mods. Please check thoroughly before reporting that there are no ores. You can easily get unlucky searching for them. It can be legitimately difficult to find ore veins sometimes. Note that errors complaining of missing ".dds" resources are expected because of a bug in Space Engineers: One unit here represents a 45x45 square meter patch on the EarthLike planet. The table below shows the occurrence of each ore on each planet. I found I had to weigh up whether to thoroughly scout the current planet for the rare ore I need or go to another planet where it is more plentiful. It will be difficult or impossibly to start anywhere but Earthlike. Early game will likely depend more on surface rocks and the survival stone to ingot recipe. You will have to spend some time finding the ore veins you need then how you'll get them back to your base etc. Scouting will also play an important role. You will no longer have everything you need within 800m of wherever you start on a planet. This will lead to a much more difficult resource mining loop. Note that ores will no longer spawn under ice lakes. The images show colour coded (red=iron, blue=cobalt, white=silicone etc) ore vein spawns and the vanilla ore spawn map for reference. Credit for the asteroid and surface rock spawning change goes to the creators of Scarce Resources. See the table below for ore spawns for each planet. The asteroid ore spawning restrictions of Scarce Resources also applies in this mod. Ore are less frequent and typically occur in larger veins of only one ore. This mod replaces the ore spawning maps for all of the vanilla planets.
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